Game Stuff
Rules for Two Handed
Fighting New as of April 7, 1999. Some basics for determining which weapons a
character can use when fighting two handed, and a two handed fighting skill to help out
those who aren't ambidextrous.
Climbing Skill,
New as of April 7, 1999. A new skill, that allows other characters to climb,
not just thieves, plus a few additional details regarding the climbing ability.
Well Crafted
DragonQuest Shield Rules Text file New as of March 30, 1999. Finally, Shield
rules that I actually like. Definitely the finest shield rules ever written. Please send
remarks.
The
Alignment Test this is a pencil and paper test to discover your character's
alignment/inclinations. December 31, 1998
Revised
Falling Damage Much simpler and more accurate falling damage system. New
as of October 10, 1998
Realistic
Jumping Abilities For DragonQuest & For AD&D Text files Now you know if that dwarf can really clear the 10' pit.
Quick Reference
DragonQuest Combat Pages MSWord 7.0, zipped
5Kbytes 2 Pages of actions of
engaged and non-engaged figures
New DragonQuest Character Sheet and Combat Calculator Excel 7.0,
zipped 67Kbytes Just plug in
your Primary Stats, weapons, armor, ranks, and items, this sheet calculates everything else.
Older Revised
DragonQuest Shield skill Text file New as of February 25, 1999. Optional Rule
allows for the smashing of small shields by large weapons.
Falling Damage (old) Chart w/explanation for
DragonQuest MSWord 6.0 file zipped to 70Kbytes Actual physics and acceleration due to gravity used to create
these rules. "Its not
the fall that kills you, its the sudden stop at the end." - Bud "the
Axe"
New Experience Chart
for Raising Ability Points for DragonQuest Text
file Allows a one time reduction
in ability points cost once Adventurer and Hero status are attained.