Game Stuff


New Rules, Abilities & Utilities


Rules for Two Handed Fighting New as of April 7, 1999. Some basics for determining which weapons a character can use when fighting two handed, and a two handed fighting skill to help out those who aren't ambidextrous.

  Climbing Skill, New as of  April 7, 1999.  A new skill, that allows other characters to climb, not just thieves, plus a few additional details regarding the climbing ability.

Well Crafted DragonQuest Shield Rules Text file New as of March 30, 1999. Finally, Shield rules that I actually like. Definitely the finest shield rules ever written. Please send remarks.

The Alignment Test this is a pencil and paper test to discover your character's alignment/inclinations.  December 31, 1998

Revised Falling Damage Much simpler and more accurate falling damage system.  New as of October 10, 1998

Realistic Jumping Abilities For DragonQuest & For AD&D Text files Now you know if that dwarf can really clear the 10' pit.

Quick Reference DragonQuest Combat Pages MSWord 7.0, zipped 5Kbytes 2 Pages of actions of engaged and non-engaged figures

New DragonQuest Character Sheet and Combat Calculator Excel 7.0, zipped 67Kbytes Just plug in your Primary Stats, weapons, armor, ranks, and items, this sheet calculates everything else.

Older Revised DragonQuest Shield skill Text file New as of February 25, 1999. Optional Rule allows for the smashing of small shields by large weapons.

  Falling Damage (old) Chart w/explanation for DragonQuest MSWord 6.0 file zipped to 70Kbytes Actual physics and acceleration due to gravity used to create these rules. "Its not the fall that kills you, its the sudden stop at the end." - Bud "the Axe"

New Experience Chart for Raising Ability Points for DragonQuest Text file Allows a one time reduction in ability points cost once Adventurer and Hero status are attained.